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Lucina
Level 4 Brawler
Lucina


Posts : 8
Join date : 2015-07-22
Age : 26

Character sheet
Health:
Lucina's Profile Left_bar_bleue500/500Lucina's Profile B310  (500/500)
Bakugan Points:
Lucina's Profile Left_bar_bleue0/1000000Lucina's Profile Empty_bar_bleue  (0/1000000)

Lucina's Profile Empty
PostSubject: Lucina's Profile   Lucina's Profile Icon_minitimeThu Jun 29, 2017 11:39 pm

Brawler Name: Lucina Gadreel
Age: 18
Gender: Female
Species: Vestal

Team: Neutral

Bakugan

Harpus (Guardian)
Power Level: 500
Evasion: 11
Defense: 1.2
Special Shot: 60

Special Effect: Harpy Winds: If your Harpus is going to be on the losing side of a Brawl, she can decrease the damage dealt by sacrificing one Ability Card chance for the round to ensure the Brawler controlling her only receives 100 points of Life Gauge damage no matter what. OR, in the case of a 2-out-of-3 Brawl, allows your Harpus to end the current round in a tie. However, the next time your Harpus stands in the battle, decrease her Base Power Level by 100 points for the duration of the round. This effect is only usable once per Brawl.

Fourtress 
Power Level: 500
Evasion: 7
Defense: 1.7
Special Shot: 55

Special Effect: Emotional Surge: If your Fourtress has used 3 different "Face of" Ability Cards during the round, negated or not, increase your Fourtress' Power Level by 200 points. If your Fourtress has used 4 different "Face of" Ability Cards during the round, negated or not, allows your Fourtress to automatically nullify the next Gate Card the opponent sets, even before it has been opened. Either of these effects can only be used once per Brawl.

Tentaclear 
Power Level: 500
Evasion: 8
Defense: 1.3
Special Shot: 70
Special Effect: All-Seeing Sight: Once per Brawl, your Tentaclear is able to brace itself for a Gate Card that can drop its Power Level. Activate this Special Effect at any time before the Gate Card opens in the round and that Tentaclear will only receive half the normal drop in Power Level from a Gate Card's effect. If the Gate Card doesn't directly change the Power Level of Tentaclear, halve any Power Level change to any Bakugan on the field that results from that effect.

Sirenoid 
Power Level: 500
Evasion: 10
Defense: 1.2
Special Shot: 65
Special Effect: Siren’s Song: Once per Brawl, your Sirenoid can prevent an opponent's Bakugan from using its Special Effect. This Special Effect must be used before that opponent Bakugan's Special Effect is activated.

Traps, Battle Gear and Bakunano

Baliton
Power Level: 300
Evasion: 7
Defense: 1.2
Special Shot: 65

Boomix
Power Level: +100
Defense: +0.2
Evasion: +3
Special Shot: +74


Gate Cards

Darkus Reactor (Lv 6): +450 points for all Darkus Bakugan standing on this Gate Card.

Joker's Wild: Decreases the Power Levels of each non-Darkus Bakugan on the battlefield by 100 points.

Level Down: Decreases the Power Level of an opponent's non-Darkus Bakugan by 300 points.

Land Pressure: Decreases each of your opponent's Bakugan's Power Levels by 200 points.

Evil Clear: This card allows your Bakugan to negate an opponent's most recent Ability Card activated. If this Gate Card is nullified, the Ability Card is reactivated.

Ability Cards

-Harpus-

TIER 1

(x2) Feather Storm
Effect:
- Increases your Harpus’ Power Level by 300 points.
- Increases your Harpus’ Evasion by 2 points.

Feather Edge
Effect:
- Allows your Harpus to transfer 150 points from an opponent’s Power Level to your Harpus' total.
- Increases your Harpus’ Defense by 0.1 points.

Feather Fury
Effect:
- Allows your Harpus to negate an opponent's most recently activated Ability Card.
- Increases Harpus’ Defense by 0.1 points.

TIER 2

Aerial Storm
Effect:
- Allows your Harpus to copy the Evasion boosts of two of your opponent's active Ability Cards, and add them to her own Evasion level. In addition, allows your Harpus to nullify the opponent's current Gate Card activated.
- Increases your Harpus' Defense by 0.1 points.

Storm Void
Effect:
- If an opponent has more than one Bakugan in play, allows your Harpus to return one of the Bakugan back to its owner's Brawling Profile. In addition, decreases the Power Level of one of that opponent's other Bakugan by 100 points. 
- Increases your Harpus’ Evasion by 2 points.

TIER 3

Zephyr Storming
Effect:
- Allows your Harpus to negate an opponent's most recently activated Ability Card.
- Increases your Harpus' Power Level by 300 points.
- Increases your Harpus' Defense by 0.1 points.

Missing Feather
Effect:
- If your Harpus' Power Level is lower than her Base Power Level (excluding Power Stands), allows your Harpus to increase her Power Level by 300 points plus the current difference between the opponent's Power Level and Harpus' current total.
- Increases your Harpus' Evasion by 2 points.


-Fourtress-

TIER 1

(x2) Face of Rage
Effect:
- Allows your Fourtress to decrease an opponent's Power Level by 300 points.
- Increases your Fourtress’ Defense by 0.1 points.

Face of Enlightenment
Effect:
- Allows your Fourtress to transfer 150 points from an opponent’s Power Level to your Fourtress' total.
- Increases your Fourtress’ Evasion by 2 points.

Phase Glare
Effect:
- Allows your Fourtress to negate an opponent's most recently activated Ability Card.
- Increases your Fourtress’ Evasion by 2 points.

TIER 2

Face of Happiness
Effect:
- This Ability Card can only be used during a battle on your Gate Card. Allows your Fourtress to reuse one of your Gate Cards that you've activated in a previous round, instead of activating the Gate Card that you set at the beginning of this round. If you have no used Gate Cards, you may instead increase the increments of Power Level changes on your current Gate Card by 100 points.
- Increases your Fourtress’ Evasion by 2 points.
- Increases your Fourtress’ Defense by 0.1 points.

Asura Sabre
Effect:
- Increases your Fourtress' Power Level by 100 points. In addition, allows that Fourtress to increase his Power Level by 100 points each turn for the next two turns. On the third turn after this card's activation, allows your Fourtress to decrease an opponent’s Power Level by 200 points. You may not activate this Fourtress' Special Effect until only after this card decreases an opponent’s Power Level by any amount.
- Increases your Fourtress’ Defense by 0.2 points.

TIER 3

Face of Grief
Effect:
- Allows your Fourtress to transfer 200 points from each of your opponent's Bakugan's Power Levels to your Fourtress' total. 
- Additionally, increases your Fourtress' Defense by 0.1 points for each Bakugan, Bakugan Trap, Battle Gear and BakuNano your opponent has currently used during this round.

-Tentaclear-

TIER 1

(x2) Solar Ray
Effect:
- Increases your Tentaclear’s Power Level by 300 points.
- Increases your Tentaclear’s Evasion by 2 points.

Gamma Ray
Effect:
- Allows your Tentaclear to transfer 150 points from an opponent’s Power Level to your Tentaclear's total.
- Increases your Tentaclear’s Defense by 0.1 points.

Flare Blinder
Effect:
- Allows your Tentaclear to negate the Ability Card last activated by an opponent.
- Increases your Tentaclear’s Defense by 0.1 points.

TIER 2

Mega Flare Blinder
Effect:
- Allows your Tentaclear to prevent an opponent’s in-play Bakugan Trap from using Ability Cards for the duration of the round. 
- In addition, increases your Tentaclear's Power Level by 200 points.
- Increases your Tentaclear’s Evasion by 3 points.

Vibrant Glare
Effect:
- Allows your Tentaclear to nullify the opponent’s current Gate Card, whether it's opened or not.
- Additionally, decreases the increment of Power Level changes on your opponent’s next Ability Card by 200 points.
- Increases your Tentaclear's Defense by 0.1 points.

TIER 3

Attribute Stasis
Effect:
- Allows your Tentaclear to prevent an opponent from using any Attribute Specific Ability Cards for the remainder of the round.
- Increases your Tentaclear's Power Level by 300 points
- Increases your Tentaclear's Evasion by 2 points.


-Sirenoid-

TIER 1

(x2) Forcement Wave
Effect:
- Increases your Sirenoid’s Power Level by 300 points.
- Increases your Sirenoid’s Evasion by 2 points.

Vital Neptune
Effect:
- Allows your Sirenoid to transfer 150 points from an opponent’s Power Level to your Sirenoid's total.
- Increases your Sirenoid’s Defense by 0.1 points.

Dive Mirage
Effect:
- Allows your Sirenoid to negate an opponent's most recently activated Ability Card.
- Increases your Sirenoid's Evasion by 2 points.

TIER 2

Anthemusa
Effect:
- Allows your Sirenoid to transfer 200 points from an opponent’s Power Level to your Sirenoid's total.
- Additionally, allows your Sirenoid to end the current round in a draw, and return all standing Bakugan to their owners. If this effect is used, then this Ability Card must be the first and final Ability Card you play during your turn. You may choose to disregard this effect. The effect of this card that ends the round can only be used once per Brawl. (This part of the Ability Card's effect cannot be used in a 2-out-of-3 Brawl)
- Increases your Sirenoid’s Evasion by 3 points.

Moonlight Mirage
Effect:
- Allows your Sirenoid to become invulnerable to any attacks made by your opponent's Bakugan for the duration of the upcoming opponent's next turn. This means that Sirenoid’s Power Level cannot be decreased as a result of any activation made during the next turn. This Ability Card cannot be the final card activation you make in this round.
- Increases your Sirenoid’s Evasion by 1 point.

TIER 3

Monsoon Torrent
Effect:
- If an opponent's Bakugan has decreased your Sirenoid's Power Level in any way during the round, allows your Sirenoid to gain back the Power Level lost at double the strength from what that Ability Card granted.
- Increases your Sirenoid's Evasion by 3 points.

Trap & Battle Gear Ability Cards


Clay Roller
Effect:
- Allows your Baliton to transfer 100 Points from each of your opponent's Bakugan's Power Levels to your Baliton's total.

Heavy Assail
Effect:
- Increases your Baliton's Power Level by 400 points.


Boomix Lock (Level I Class Battle Gear Ability)
Effect: 
- Allows your Bakugan equipped with Boomix to decrease an opponent's Power Level by 400 points.
- Increases the Evasion of your Bakugan equipped with Boomix by 3 points.

Boomix Dimension (Level II Class Battle Gear Ability)
Effect: 
- Allows your Bakugan equipped with Boomix to decrease an opponent's Power Level by 400 points. In addition, increases the Power Level of your Bakugan equipped with Boomix by 200 points.
- Increases the Defense of your Bakugan equipped with Boomix by 0.2 points.
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