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Tristan
Level 4 Brawler
Tristan


Posts : 1
Join date : 2017-04-01

Character sheet
Health:
Tristan's Profile Left_bar_bleue500/500Tristan's Profile B310  (500/500)
Bakugan Points:
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PostSubject: Tristan's Profile   Tristan's Profile Icon_minitimeThu Jun 29, 2017 10:32 pm

Brawler Name: Tristan Blake
Age: 22
Gender: Male
Species: Vestal

Team: Neutral

Bakugan

Krakenoid (Guardian)
Power Level: 500
Evasion: 10
Defense: 1.4
Special Shot: 55
Special Effect: Hydro Cascade: If the Environment increases the Attribute of your Krakenoid, your Krakenoid can increase his Evasion by 4 points during this round. This effect is only usable once per Brawl.  

Limulus
Power Level: 500
Evasion: 10
Defense: 1.5
Special Shot: 50

Special Effect: Battle Form Division: Once per Brawl, your Limulus can double the effect of his Attack Battle Form.


Nastix
Power Level: 500
Evasion: 11
Defense: 1.4
Special Shot: 50

Special Effect: Doubled Aid: If a move the opponent makes ever increases your Nastix's Power Level in any way, double the increase for your Nastix Bakugan's Power Level. This effect happens automatically. 

Gren
Power Level: 500
Evasion: 7
Defense: 1.7
Special Shot: 55

Special Effect: Testing Waves: Once per Brawl, you can swap your Gren's Evasion level with that of your opponent. You can only do this if the difference in Evasion is currently 5 points or less. This effect can only be used once per Brawl.


Traps, Battle Gear and Bakunano

Antigua
Power Level: 300
Evasion: 8
Defense: 1.1
Special Shot: 65

Gigarth 
Power Level: +100
Defense: +0.2
Evasion: +3
Special Shot: +78


Gate Cards

Aquos Reactor (Lv 1): +150 points for all Aquos Bakugan standing on this Gate Card.

Accelerate: Allows your Aquos Bakugan standing on this Gate Card to increase its own Evasion by 5 points.

Endless Abyss: Transfers 75 points from each of your opponent's Bakugan's Power Levels to your Aquos Bakugan's total.

Aqua Gate: Increases your Aquos Bakugan's Power Level by 300 points.

Field Block: Allows your Bakugan to prevent an opponent from sending in other Bakugan during this round.


Ability Cards

-ATTRIBUTE RELATION ABILITY CARDS-

Aquos - Ventus Correlation: If you have an Aquos Bakugan on the field and an opponent has an Ventus Bakugan on the field, increases your Aquos Bakugan’s Power Level by 400 points.

Sub-Terra - Aquos Diagonal Relation: If you have a Sub-Terra and an Aquos Bakugan on your side of the field,increases the Power Levels of each of the Sub-Terra and Aquos Bakugan on your side of the field by 500 points.

Pyrus - Haos - Aquos Triple Node Relation: If you have a Pyrus, a Haos, and an Aquos Bakugan on your side of the field, increases the Power Levels of each Pyrus, Haos, and Aquos Bakugan on your side of the field by 600 points.


-AQUOS ABILITY CARDS-

Aquos Whirlpool
Effect:
- Increases your Aquos Bakugan's Power Level by 100 points, while also decreasing an opponent's Power Level by 200 points.
- Increases your Aquos Bakugan’s Evasion by 1 point.

Arctic Submerge
Effect:
- Allows your Aquos Bakugan to negate an opponent's most recent Ability Card activated.
- Increases your Aquos Bakugan's Evasion by 1 point.

Aquos Downpour
Effect:
- Increases your Aquos Bakugan's Power Level by 50 points, while also decreasing an opponent's Power Level by 350 points.
- Increases your Aquos Bakugan's Evasion by 1 point.

Rapid Aquos
Effect:
- If you have an Aquos Bakugan on the field, sacrifice 3 points of Evasion and you may throw in another Aquos Bakugan that has a Base Power Level equal to or less than your current Bakugan's Base Power Level (excluding Power Stands) into the battle. Only the Special Shot and Power Level stats are put into effect from this second Aquos Bakugan. Combine the Power Levels. The Defense of the Bakugan on your side of the field takes the value of the highest defense of your standing Bakugan. Evasion does not change.

Aquos Reaction
Effect:
- Allows your Aquos Bakugan to force all Bakugan on your opponent's side of the field to change to the Aquos Attribute for the duration of the round. Attribute Specific Ability Cards for the Bakugan that was changed are the only ones that can still be used for the Attribute it possessed when the Bakugan first entered the round.

Aquos Gate Closing 
Effect:
- Allows your Aquos Bakugan to nullify the current Gate Card activated.
- Increases your Aquos Bakugan's Power Level by 200 points.
*Every time this card is used in a brawl, the Power Level boost is halved from the previous use.*


-Krakenoid-

TIER 1

(x2) Fish Lock
Effect:
- Increases your Krakenoid’s Power Level by 300 points.
- Increases your Krakenoid’s Evasion by 2 points.

Wise Wave
Effect:
- Increases your Krakenoid's Power Level by 300 points.
- Increases your Krakenoid's Defense by 0.1 points.

Wise Rush
Effect:
- Allows your Krakenoid to negate an opponent’s most recent Ability Card activated.
- Increases your Krakenoid's Defense by 0.1 points.

TIER 2

Fusion Blaster
Effect:
- Allows your Krakenoid to decrease an opponent’s Power Level by 400 points.
- Increases your Krakenoid’s Evasion by 2 points.

Toxin Rush
Effect:
- Allows your Krakenoid to nullify the opponent's current Gate Card activated, while also decreasing that opponent's Power Level by 300 points.
- Increases your Krakenoid's Defense by 0.2 points.

Hook Arrow
Effect:
- Allows your Krakenoid to transfer 200 points from an opponent's Power Level to your Krakenoid's total.
- Increases your Krakenoid's Evasion by 2 points.

TIER 3

Wise Elimination
Effect:
- If your Krakenoid has used both of its "Wise" Ability Cards during this round, allows your Krakenoid to negate the most recent 2 Ability Cards your opponent has activated in exchange for not using its Agility Assault or Resistance Safeguard during this round.

Dilate Motion
Effect:
- If an opponent Bakugan is a reptile, fish or amphibian-type Bakugan, allows your Krakenoid to prevent that Bakugan from using its Special Effect during this round.
- If an opponent isn't a reptile, fish or amphibian-type Bakugan, allows your Krakenoid to transfer 0.1 points of Defense from an opponent's level to your Krakenoid's total for each Bakugan your opponent currently has on the field.
- Allows your Krakenoid to become invincible for the next 2 turns. This means that your Krakenoid's stats cannot decrease during these two turns. This cannot be one of the final 2 Ability Cards you activate in the round. At the end of these 2 turns, even if this card is negated, allows your Krakenoid to decrease an opponent's Power Level by 200 points.
- If your Krakenoid's Power Level is currently being increased by the Environmental Power Boost, allows your Krakenoid to decrease an opponent's Evasion by 2 points. If your Krakenoid's Power Level is currently not being increased by the Environment Power Boost, allows your Krakenoid to decrease an opponent's Power Level by 100 points.

-Limulus-

TIER 1

Allocate Booster
Effect:
- Increases your Limulus' Power Level by 300 points.
- Increases the Evasion of your Limulus by 2 points.

Sudden Wave
Effect:
- Allows your Limulus to negate the most recent Ability Card activated by an opponent.
- Increases the Defense of your Limulus by 0.1 points.

Mirror Division
Effect:
- Allows your Limulus to transfer 150 points from an opponent's Power Level to your Limulus' total.
- Increases your Limulus' Evasion by 2 points.

TIER 2

Ground Buster
Effect:
- Allows your Limulus to nullify the opponent's current Gate Card activated, while also increasing your Limulus' Power Level by 250 points and decreasing an opponent's Power Level by 50 points.
- Increases your Limulus' Evasion by 2 points.

Vibration Arrow
Effect:
- Allows your Limulus to decrease each of your opponent's Bakugan's Power Levels by 200 points as long as your opponent has played at least 1 Ability Card during the round.
- If your Limulus is brawling alongside another Bakugan, decrease that opponent's Defense by 0.1 points for each Bakugan they currently have standing on the battlefield.
- Increases your Limulus' Defense by 0.1 points.

TIER 3

Final Division
Effect:
- As long as this card remains active, your Limulus' Power Level cannot be affected by your opponent's Ability Cards in any way during this round. In addition, allows your Limulus to transfer 200 points from an opponent's Power Level to your Limulus' total. If this card is negated, increases your Limulus' Power Level by another 200 points.
- Increases your Limulus' Defense by 0.2 points.


-Nastix-

TIER 1

Morphing Mirage
Effect:
- Allows your Nastix to transfer 150 points from an opponent's Power Level to your Nastix's total.
- Increases your Nastix's Defense by 0.1 points.

Smothering Hold
Effect:
- Increases your Nastix's Power Level by 300 points.
- Increases your Nastix's Evasion by 2 points.

Absorptive Frame
Effect:
- Allows your Nastix to decrease an opponent's Power Level by 300 points.
- Increases your Nastix's Evasion by 2 points.

Slime Escape
Effect:
- Allows your Nastix to negate an opponent's most recently activated Ability Card.
- Increases your Nastix's Defense by 0.1 points.

TIER 2

Vicous Fluid
Effect:
- Allows your Nastix to transfer 200 points from an opponent's Power Level to your Nastix's total.
- Increase your Nastix's Evasion by 3 points.

Acid Reduction
Effect:
- Allows your Nastix to nullify the opponent's current Gate Card activated.
- Allows your Nastix to decrease an opponent's Power Level by 300 points.
- Increases your Nastix's Evasion by 2 points.

TIER 3

Toxic Trap Corruption
Effect:
- Allows your Nastix to send back one Bakugan Trap on an opponent's side of the field.
- Increases your Nastix's Power Level by 300 points.
- Increases your Nastix's Evasion by 2 points.



-Gren-

TIER 1

Spike Slash
Effect:
- Allows your Gren to transfer 150 points from an opponent's Power Level to your Gren's total.
- Increases your Gren's Defense by 0.1 points.

Cellular Regeneration
Effect:
- Increase your Gren's Power Level by 300 points.
- Increases your Gren's Defense by 0.1 points.

Poseidon Deadly Hammer
Effect:
- Allows your Gren to negate an opponent's most recently activated Ability Card.
- Increases your Gren's Evasion by 2 points.

TIER 2

Spike Charge
Effect:
- Allows your Gren to transfer 200 points from an opponent's Power Level to your Gren's total.
- Increases your Gren's Evasion by 2 points.


Razor Tusk
Effect:
- Allows your Gren to nullify the opponent's current Gate Card activated.
- Increase your Gren's Power Level by 250 points, while also decreasing an opponent's Power Level by 50 points.
- Increase your Gren's Defense by 0.1 points.

TIER 3

Bi-speed
Effect:
- Allows your Gren to convert the Environment to a +300 field purely of your Gren's Attribute, changing the Environmental Side Effect to the corresponding one as well. In addition, increases your Gren's Power Level by 100 points, while also decreasing an opponent's Power Level by 200 points.
- Increases your Gren's Evasion by 2 points.


Trap & Battle Gear Ability Cards


Gigarth Pointer (Level I Class Battle Gear Ability)
Effect: 
- Allows your Bakugan equipped with Gigarth to transfer 200 points from an opponent's Power Level to your Bakugan equipped with Gigarth's total.
- Increases the Defense of your Bakugan equipped with Gigarth by 0.2 points.

Gigarth Hydryzer (Level II Class Battle Gear Ability)
Effect: 
- Allows your Bakugan equipped with Gigarth to transfer 300 points from an opponent's Power Level to your Bakugan equipped with Gigarth's total.
- Increases the Evasion of your Bakugan equipped with Gigarth by 3 points.



Stingray City
Effect:
- Increases your Antigua's Power Level by 400 points.

Lance Barb
Effect:
- Increases your Antigua's Power Level by 200 points for each Bakugan your opponent currently has on the field.
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