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 Kasey's Profile

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Kasey
Level 5 Brawler
Kasey


Posts : 1
Join date : 2015-07-20
Age : 28

Character sheet
Health:
Kasey's Profile Left_bar_bleue500/500Kasey's Profile B310  (500/500)
Bakugan Points:
Kasey's Profile Left_bar_bleue1000/1000000Kasey's Profile Empty_bar_bleue  (1000/1000000)

Kasey's Profile Empty
PostSubject: Kasey's Profile   Kasey's Profile Icon_minitimeMon Apr 10, 2017 8:23 pm

Brawler Name: Kassandra Blake
Nicknames: Kasey
Age: 24
Gender: Female
Species: Gundalian

Team: Gem-Knights - Captain

Bakugan

Tigrerra
Power Level: 500
Evasion: 10
Defense: 1.3
Special Shot: 60
Special Effect: Gleaming Blade: If battling alongside another Bakugan of the same Attribute as your Tigrerra, that Tigrerra can boost its Power Level by 200 points and increase its Evasion by 2 points. This effect can only be used once per Brawl.

Mantris
Power Level: 500
Evasion: 9
Defense: 1.5
Special Shot: 55
Special Effect: Death Partner: Once per Brawl, when your Mantris defeats an opponent's Bakugan, the Mantris is also considered as defeated. Additionally, when this Mantris is defeated by an opponent's Bakugan, the opponent's Bakugan are also counted as defeated. This effect can only be used once per Brawl.

Ingram
Power Level: 500
Evasion: 12
Defense: 1.2
Special Shot: 55
Special Effect: Forcing Winds: Once per Brawl, your Ingram can swap the results of a Bakugan throw (i.e The Power Stand or Normal Stand) values with any one Bakugan on the field. Special Shots are not considered in the swap.

ZipZam
Power Level: 500
Evasion: 8
Defense: 1.6
Special Shot: 55
Special Effect: Attribute Change: Darkus, Pyrus, Aquos


Traps, Battle Gear and Bakunano

Jomungand
Power Level: 300
Evasion: 7
Defense: 1.2
Special Shot: 65


Razoid
Power Level: +100
Defense: +0.2
Evasion: +5
Special Shot: +70

Gate Cards

Darkus Reactor (Lv 6): +400 points for all Darkus Bakugan standing on this Gate Card.

Joker's Wild: Decreases the Power Levels of each non-Darkus Bakugan on the battlefield by 100 points.

Resistance Down: Allows your Darkus Bakugan to decrease an opponent's Bakugan's Defense by 0.3 points. The Defense of the target Bakugan cannot fall below 1.0 with the use of this effect.

Level Down: Decreases the Power Level of an opponent's non-Darkus Bakugan by 300 points.

Forcement Wind: This card increases each of your standing Bakugan's Power Levels by 100 points for every Bakugan on the battlefield that matches the same Attribute as your own.

Gear Barricade: This card allows your Bakugan standing on it to dismantle all in-play Battle Gear, preventing them from activating any future Ability Cards for the duration of the round, as well as erasing the Battle Gear's own power boost. No other Battle Gear may enter the field as long as this Gate Card is active.

Ability Cards

-Tigrerra-

TIER 1


(x2) Crystal Fang
Effect:
- Increases your Tigrerra’s Power Level by 300 points.
- Increases your Tigrerra’s Evasion by 2 points.

Wild Razor
Effect:
- Allows your Tigrerra to transfer 150 points from an opponent’s Power Level to your Tigrerra's total.
- Increases your Tigrerra's Evasion by 2 points.

Lightning Barrage
Effect:
- Allows your Tigrerra to negate an opponent’s most recent Ability Card activated.
- Increases your Tigrerra’s Defense by 0.1 points.

TIER 2

Cut-In Saber
Effect:
- As long as you are using another Bakugan of the same attribute as a Tigrerra in your Brawling Profile, during this round, you may throw that Tigrerra of the same attribute from your Brawling Profile into play. The Power Level and Special Shot stats are the only stats applied to your total from the Tigrerra.
- Increases the Evasion of your Tigrerra by 4 points.

Gleaming Fang
Effect:
- Allows your Tigrerra to nullify the opponent's current Gate Card activated. In addition, increases your Tigrerra's Power Level by 200 points, while also decreasing an opponent's Power Level by 100 points.
- Allows your Tigrerra to decrease an opponent's Defense by 0.1 points for each opposing Bakugan on the field. The Defense of that target Bakugan cannot fall below 1.0 with the use of this effect.

TIER 3

Cut-In Slayer
Effect:
- If you have used a "Cut-In-Saber" Ability Card during this round, allows your Tigrerra to bring into battle an additional Bakugan of the same attribute from your Brawling Profile at full strength, giving it a 2-point Evasion boost in addition. This additional Bakugan can be sacrificed to remove an opponent's Bakugan (must be a Bakugan Trap if there is only a Bakugan and a Bakugan Trap in play on the opponent's side of the field) from the field, along with a 100 Life Point (or 0.2 Defense points, in the case of a 2-out-of-3 Brawl) sacrifice at the moment of activation. If said sacrifice is executed, the 2-point Evasion boost remains on the field for your Tigrerra.

Luna Vortex
Effect:
- Allows your Tigrerra to negate an opponent's most recently activated Ability Card.
- Increases your Tigrerra's Power Level by 400 points.
- Increases your Tigrerra's Defense by 0.2 points.

-Mantris-

TIER 1


Guard Breaker
Effect:
- Allows your Mantris to decrease an opponent's Power Level by 300 points.
- Increases your Mantris' Defense by 0.1 points.

Sling Blazer
Effect:
- Allows your Mantris to negate an opponent's most recently activated Ability Card.
- Increases your Mantris’ Defense by 0.1 points.

Phantom Minor
Effect:
- Allows your Mantris to transfer 150 points from an opponent's Power Level to your Mantris' total.
- Increases your Mantris' Evasion by 2 points.

TIER 2

Pierce Aggression
Effect:
- Allows your Mantris to transfer 200 points from an opponent's Power Level to your Mantris' total.
- Increases your Mantris' Evasion by 3 points.

Power Breaker
Effect:
- Allows your Mantris to decrease an opponent's Power Level by 150 points for each Power Stand that has occurred during this round.
- If your Mantris is currently brawling in an Environment that benefits its own Attribute, you can erase the Side Effect of the Environment for the duration of the round.
- Increases your Mantris' Defense by 0.2 points.

TIER 3

Doom Companion
Effect:
- At the cost of 0.2 Defense points, allows your Mantris to remove one Bakugan from the field for the duration of the round. The Defense of your Mantris cannot fall below 1.0 point with the use of this effect. In addition, allows your Mantris to decrease an opponent's Power Level by 200 points.
- If your Mantris is currently brawling in an Environment that benefits the Darkus Attribute, also decrease an opponent's Evasion by 2 points.
- Increases your Mantris' Evasion by 2 points.

-Ingram-

TIER 1


(2x) Wind Power - Soaring Strike Shot
Effect:
- Increases your Ingram's Power Level by 300 points.
- Increases your Ingram's Evasion by 2 points.

Thunderbolt - Torrential Wave
Effect:
- Allows your Ingram to decrease an opponent's Power Level by 300 points.
- Increases your Ingram's Evasion by 2 points.

Armored Victory
Effect:
- Allows your Ingram to negate an opponent's most recently activated Ability Card.
- Increases your Ingram's Defense by 0.1 points.

TIER 2

Shadow Echo
Effect:
- Allows your Ingram to prevent an opponent from boosting their Evasion through Ability Cards. That opponent's Ability Cards can be activated, but the Evasion boosts will be ignored.
- Allows your Ingram to decrease an opponent's Power Level by 300 points.
- Increases your Ingram’s Defense by 0.2 points.

Shadow Barrage
Effect:
- Increases your Ingram’s Power Level by 400 points.
- Increases your Ingram’s Evasion by 3 points.

TIER 3

Continuous Dance - Phoenix Position
Effect:
- Allows your Ingram to negate an opponent's most recently activated Ability Card.
- Increase your Ingram's Power Level by 300 points.
- Increase your Ingram's Evasion by 2 points.
- Increases your Ingram's Defense by 0.1 points.

-Zipzam-

TIER 1


Chain Whip
Effect:
- Allows your Zipzam to decrease an opponent's Power Level by 300 points.
- Increases your Zipzam's Defense by 0.1 points.

Duke Gear
Effect:
- Allows your First Form ZipZam to transfer 150 points from an opponent's Power Level to your Zipzam's total.
- Increases your First Form ZipZam's Defense by 0.1 points.

Slopeton
Effect:
- Increase your Second Form ZipZam's Power Level by 300 points.
- Increases your Second Form ZipZam's Evasion by 2 points.

TIER 2

Field Decree
Effect:
- Allows your ZipZam to nullify the opponent's current Gate Card activated.
- Allow your ZipZam to decrease an opponent's Power Level by 300 points.
- Increases your ZipZam's Evasion by 2 points.

Exploding Lance
Effect:
- Allows your Third Form ZipZam to decrease each of your opponent's Bakugan's Power Levels by 150 points.
- Increases your Third Form ZipZam's Defense by 0.2 points.

TIER 3

Blast Refuge
Effect:
- Allows your Second Form ZipZam to negate an opponent's most recently activated Ability Card.
- Increases your Second Form ZipZam's Power Level by 300 points.
- Increases your Second Form ZipZam's Evasion by 2 points.

Trap & Battle Gear Ability Cards

Encompass
Effect:
- Allows your Jormungand to absorb half of the points from an opponent's most recent Ability Card activated.

Release Ragnarok
Effect:
- Allows your Jormungand to transfer 200 points from an opponent's Power Level to your Jormungand's total.

Razoid Charybdis (Level I Class Battle Gear Ability)
Effect:
- Increases the Power Level of your Bakugan equipped with Razoid by 300 points. In addition, allows your Bakugan equipped with Razoid to decrease an opponent's Power Level by 100 points.
- Increases the Evasion of your Bakugan equipped with Razoid by 2 points.

Razoid Leviathan (Level II Class Battle Gear Ability)
Effect:
- Increases the Power Level of your Bakugan equipped with Razoid by 500 points. In addition, allows your Bakugan equipped with Razoid to decrease an opponent's Bakugan's Power Level by 100 points.
- Increases the Defense of your Bakugan equipped with Razoid by 0.2 points.
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