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 Tara Mikaelson's Brawler Profile

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Tara
Level 6 Brawler
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Posts : 1
Join date : 2017-04-01

Character sheet
Health:
500/500  (500/500)
Bakugan Points:
10000/1000000  (10000/1000000)

PostSubject: Tara Mikaelson's Brawler Profile   Mon Apr 03, 2017 6:15 pm

Brawler Name: Tara Mikaelson
Age: 28
Gender: Female
Species: Neathian

Team: Gem-Knights; Intelligence Coordinator

Bakugan

Dharak (Guardian)
Power Level: 500
Evasion: 9
Defense: 1.6
Special Shot: 75
Special Effect: Aphotic Dirge: Your Dharak is able to automatically decrease an opponent's Life Gauge by 150 points at any point during a battle (OR, in the case of a 2-out-of-3 Brawl, allows your Dharak to decrease an opponent's Power Level by 150 points at any point during a battle), while also decreasing an opponent's Evasion by 3 points. This effect is only usable once per Brawl.

Nemus
Power Level: 500
Evasion: 10
Defense: 1.3
Special Shot: 60
Special Effect: Healing Light: Your Nemus is able to transfer 100 points from an opponent's Life Gauge to your own Life Gauge total (Your total can go above 500 points), OR, transfer 100 points of Power Level from an opponent's Power Level to your Nemus' total. This effect is only usable once per Brawl.

Krakix
Power Level: 500
Evasion: 7
Defense: 1.5
Special Shot: 65
Special Effect: Honor Banner: Your Krakix is able to increase the damage dealt to an opponent’s Life Gauge by 100 points (OR, in the case of a 2-out-of-3 Brawl, increases your Krakix's Power Level by 250 points at any point during a battle). This effect is only usable once per Brawl.

Jelldon
Power Level: 500
Evasion: 5
Defense: 1.7
Special Shot: 65
Special Effect: Electric Impulse: Once per Brawl, your Jelldon can paralyze an opponent's in-play Battle Gear or BakuNano. A paralyzed Battle Gear can only activate two Ability Cards during the round, and a BakuNano will be stalled after its second Special Effect activates during this round.

Rattleoid
Power Level: 500
Evasion: 12
Defense: 1.3
Special Shot: 55
Special Effect: Lasting Toxin: Once per Brawl, if your Rattleoid used its "Poison Fangs" Ability Card in the previous round, allows your Rattleoid to decrease an opponent's Power Level by 50 points for each Ability Card that opponent's Bakugan activates during this round.

Traps, Battle Gear and Bakunano

Scorpion
Power Level: 300
Evasion: 6
Defense: 1.2
Special Shot: 70


Boomix
Power Level: +100
Defense: +0.2
Evasion: +3
Special Shot: +74

Gate Cards

Aquos Reactor (Lv 9): +600 points for all Aquos Bakugan standing on this Gate Card.

Endless Abyss: Transfers 75 points from each of your opponent's Bakugan's Power Levels to your Aquos Bakugan's total.

Freeze Enemy: Prevent one of your opponent's in-play Bakugan from activating Agility Assaults for the duration of the round.

Bio-Hazard: This card allows your Bakugan to neutralize an opponent's Resistance Safeguard. This Gate Card may only be activated on your turn that takes place immediately after the activation of that opponent's Resistance Safeguard.

Field Block: Allows your Bakugan to prevent an opponent from sending in other Bakugan during this round.

Misty Solitude: This card disconnects communication between an opponent's Bakugan and partner Brawler, thus preventing that opponent from activating Ability Cards or equipping Battle Gear and/or BakuNano for the duration of the activator's next three turns.

Changeling Force: This card reverses the stat bonuses of an opponent's most recent Ability Card activated.

Ability Cards

Aquos - Ventus Correlation: If you have an Aquos Bakugan on the field and an opponent has an Ventus Bakugan on the field, increases your Aquos Bakugan’s Power Level by 400 points.

Sub-Terra - Aquos Diagonal Relation: If you have a Sub-Terra and an Aquos Bakugan on your side of the field, increases the Power Levels of each of the Sub-Terra and Aquos Bakugan on your side of the field by 500 points.

Aquos Whirlpool
Effect:
- Increases your Aquos Bakugan's Power Level by 100 points, while also decreasing an opponent's Power Level by 200 points.
- Increases your Aquos Bakugan’s Evasion by 1 point.

Arctic Submerge
Effect:
- Allows your Aquos Bakugan to negate an opponent's most recent Ability Card activated.
- Increases your Aquos Bakugan's Evasion by 1 point.

Aquos Downpour
Effect:
- Increases your Aquos Bakugan's Power Level by 50 points, while also decreasing an opponent's Power Level by 350 points.
- Increases your Aquos Bakugan's Evasion by 1 point.

Rapid Aquos
Effect:
- If you have an Aquos Bakugan on the field, sacrifice 3 points of Evasion and you may throw in another Aquos Bakugan that has a Base Power Level equal to or less than your current Bakugan's Base Power Level (excluding Power Stands) into the battle. Only the Special Shot and Power Level stats are put into effect from this second Aquos Bakugan. Combine the Power Levels. The Defense of the Bakugan on your side of the field takes the value of the highest defense of your standing Bakugan. Evasion does not change.

Aquos Reaction
Effect:
- Allows your Aquos Bakugan to force all Bakugan on your opponent's side of the field to change to the Aquos Attribute for the duration of the round. Attribute Specific Ability Cards for the Bakugan that was changed are the only ones that can still be used for the Attribute it possessed when the Bakugan first entered the round.

Aquos Gate Closing
Effect:
- Allows your Aquos Bakugan to nullify the current Gate Card activated.
- Increases your Aquos Bakugan's Power Level by 200 points.
*Every time this card is used in a brawl, the Power Level boost is halved from the previous use.*


Dharak

Tier 1

(x2) Darkness Waver
Effect:
- Allows your Dharak to transfer 150 points from an opponent's Power Level to your Dharak's total.
- Increases your Dharak's Evasion by 2 points.

Evil Blow
Effect:
- Increases your Dharak's Power Level by 200 points, while also decreasing an opponent's Power Level by 100 points.
- Increases your Dharak's Evasion by 2 points.

Westwall Gazer
Effect:
- Allows your Dharak to decrease an opponent's Power Level by 300 points.
- Increases your Dharak's Defense by 0.1 points.

Westwall Shield
Effect:
- Allows your Dharak to neutralize an opponent's most recent Ability Card activated.
- Increases your Dharak's Defense by 0.1 points.

Tier 2

Darkness Waver
Effect:
- Allows your Dharak to transfer 200 points from an opponent's Power Level to your Dharak's total.
- Increases your Dharak's Evasion by 2 points.

Exodus Waver
Effect:
- Allows your Dharak to transfer 200 points from an opponent's Power Level to your Dharak's total.
- If your Dharak is facing a Darkus Attributed Bakugan, increase this transfer rate by 50 points.
- Increases your Dharak's Evasion by 2 points.

High Skewed Waver
Effect:
- Allows your Dharak to nullify the opponent's current Gate Card, whether it's open or not.
- Increases your Dharak's Power Level by 200 points, while also decreasing an opponent's Power Level by 100 points.
- Increases your Dharak's Defense by 0.2 points.

Tier 3

Thunder Probe
Effect:
- Increases your Dharak's Power Level by 500 points.
- Increases your Dharak's Power Level by an additonal 200 points if an opponent currently has a Battle Gear OR BakuNano equipped.
- Increases your Dharak's Evasion by 3 points.

Darkness Glow
Effect:
- Allows your Dharak to negate an opponent's most recent Ability Card activated.
- Allows your Dharak to transfer 200 points from an opponent's Power Level to your Dharak's total.
- Increases your Dharak's Defense by 0.2 points.

Exodus Waver
Effect:
- Allows your Dharak to transfer 300 points from an opponent's Power Level to your Dharak's total.
- Additionally, if your Dharak is boosted by the current Environment, boost that advantage by another 100 points. If the Environment does not boost Dharak, allows your Dharak to neglect the Environmental Side Effect or add his Attribute to the list of ones that the Environment boosts the Power Level of.
- Increases your Dharak's Evasivion by 2 points.

Nemus

Tier 1

(x2) Corona Hole
Effect:
- Allows your Nemus to decrease an opponent's Power Level by 300 points.
- Increases your Nemus’ Evasion by 2 points.

Raven Lore
Effect:
- Allows your Nemus to transfer 150 points from an opponent's Power Level to your Nemus' total.
- Increases your Nemus’ Evasion by 2 points.

Ancient Glow
Effect:
- Allows your Nemus to transfer 150 points from an opponent's Power Level to your Nemus' total.
- Increases your Nemus’ Defense by 0.1 points points.

Bolting Arrow
Effect:
- Allows your Nemus to negate the most recent Ability Card activated by an opponent.
- Increases your Nemus’ Defense by 0.1 points.

Tier 2

Shade Cocoon
Effect:
- Allows your Nemus to prevent an opponent’s Bakugan from activating 2 of its Ability Cards for the duration of the round (decreases the amount of Abilities a Bakugan is able to use per round by two). This card can negated by the lost Ability Card chance as long as the card used will negate this card. This Ability Card must be the final Ability Card you play in the turn you activate it in. This card counts as 2 Ability Card chances.
- Increases your Nemus’ Defense by 0.2 points.

Pyra Might - Skid Roa
Effect:
- Allows your Nemus to nullify the opponent's current Gate Card activated.
- Increases your Nemus' Power Level by 300 points.
- Increases your Nemus’ Defense by 0.2 points.

Bolting Arrow
Effect:
- Allows your Nemus to decrease an opponent’s Power Level by 400 points.
- Increases your Nemus’ Evasion by 2 points.

Tier 3

Spark Roa
Effect:
- Allows your Nemus to halve an opponent's current Power Level.
- Increases your Nemus' Power Level by 200 points.

Jade Ring
Effect:
- Allows your Nemus to negate all of an opponent's Ability Cards that have been activated during this round.
- Increases your Nemus' Power Level by 100 points.
- Increases your Nemus' Defense by 0.2 points.

Flow Skylight
Effect:
- This card cannot be the final card you use in a round. Allows your Nemus to swap Power Level totals with one of an opponent's Bakugan.
- Increases your Nemus' Evasion by 3 points.

Krakix

Tier 1

(x2) Argon Stream
Effect:
- Increases your Krakix's Power Level by 300 points.
- Increases your Krakix's Evasion by 2 points.

Deadly Inferno
Effect:
- Allows your Krakix to transfer 150 points from an opponent's Power Level to your Krakix's total.
- Increases your Krakix's Evasion by 2 points.

Gaia Exclamation
Effect:
- Allows your Krakix to transfer 150 points from an opponent's Power Level to your Krakix's total.
- Increases your Krakix's Defense by 0.1 points.

Samurai Shield
Effect:
- Allows your Krakix to negate an opponent's most recent Ability Card activated.
- Increases your Krakix's Defense by 0.1 points.

Tier 2

Spiral Hellfire
Effect:
- Allows your Krakix to nullify the opponent's current Gate Card activated.
- In addition, allows your Krakix to decrease an opponent's Power Level by 300 points.
- Allows your Krakix to decrease that opponent's Evasion by 2 points.

Bushido Seal
Effect:
- Increases your Krakix's Power Level by 300 points, while also decreasing an opponent's Power Level by 100 points.
- Allows your Krakix to decrease an opponent's Power Level by 100 points per Attribute that said opponent has currently used during this Brawl. This includes all different Attributes that have been present on your opponent's side of the field for any length of time at any point in the Brawl.
- Increase your Krakix's Defense by 0.1 points.

Deadly Nebulous
Effect:
- Allows your Krakix to transfer 200 points from an opponent's Power Level to your Krakix's total.
- If your Krakix is currently not facing a Pyrus Bakugan, allows that Krakix to transfer 100 points from that opponent's Power Level to your Krakix's total, and increases your Krakix's Evasion by 1 point.
- Increases your Krakix's Defense by 0.1 points.

Tier 3

Deadly Crossfire
Effect:
- Allows your Krakix to transfer 50 points from an opponent's Power Level for each Ability Card that opponent has used during the current round, this includes Bakugan Trap and Battle Gear Ability Cards as well. This cannot be the final card you activated in a round.
- Allows your Krakix to transfer 2 points of Evasion from an opponent's level to your Krakix's total.
- If your Krakix still possesses the lower Power Level after using this card, increases his Power Level by an additional 50 points for each Ability Card you have currently used during this round, including this card.

Samurai Hellfire
Effect:
- Allows your Krakix to negate an opponent's most recently activated Ability Card.
- In addition, allows your Krakix to transfer 150 points from each of your opponent's Bakugan's Power Levels to your Krakix's total.
- Increases your Krakix's Defense by 0.1 points for each current Bakugan on your opponent's side of the field.

Sakura Firestorm
Effect:
- Allows your Krakix to transfer 300 points from an opponent's Power Level to your Krakix's total.
- Increases your Krakix's Evasion by 2 points for each current Bakugan on your side of the field.

Jelldon

Tier 1

Jell Cooling
Effect:
- Allows your Jelldon to transfer 150 points from an opponent's Power Level to your Jelldon.
- Increases your Jelldon's Defense by 0.1 points.

Tantalus Minor
Effect:
- Increases your Jelldon's Power Level by 200 points while decreasing an opponent's Power Level by 100 points.
- Increases your Jelldon's Evasion by 2 points.

Glow Shield
Effect:
- Allows your Jelldon to negate an opponent's most recently activated Ability Card.
- Increases your Jelldon's Defense by 0.1 points.

Hexa Light
Effect:
- Increases your Jelldon's Power Level by 100 points, while also decreasing an opponent's Power Level by 200 points.
- Increases your Jelldon's Evasion by 2 points.

Tier 2

Hurricane Buster
Effect:
- Increases your Jelldon's Power Level by 300 points, while also decreasing an opponent's Power Level by 100 points.
- Increases your Jelldon's Defense by 0.2 points.

Solitary Divide
Effect:
- Allows your Jelldon to nullify the opponent's current Gate Card activated. In addition, allows your Jelldon to decrease an opponent's Power Level by 200 points.
- Increases your Jelldon's Evasion by 3 points.

Clarity Aura
Effect:
- Increases your Jelldon's Power Level by 250 points for each time the Environment Side Effect has affected a player during this round. If the Side Effect is ongoing, increases your Jelldon's Power Level by 250 points, while also decreasing an opponent's Power Level by 150 points.
- If your Jelldon has the weakest Base Power Level of all the currently standing Bakugan (Power Stands excluded), allows your Jelldon to decrease an opponent's Defense by 0.2 points. The Defense of that target Bakugan cannot fall below 1 with the use of this effect.
- Increases your Jelldon's Defense by 0.2 points.

Tier 3

Attribute Jamming
Effect:
- Allows your Jelldon to change the Special Shot used by an opponent during this round into one of another attribute of your choosing, but of the same Tier as well. In addition, allows your Jelldon to transfer 100 points from an opponent's Power Level to your Jelldon's total.
- Increases your Jelldon's Evasion by 2 points.

Final Brigade Blocker
Effect:
- Allows your Jelldon to negate an opponent's most recently activated Ability Card. In addition, allows your Jelldon to prevent an opponent from either using a Bakugan Trap OR a Battle Gear/BakuNano during this round.
- Increases your Jelldon's Defense by 0.2 points.

Mesmerizing Light
Effect:
- If your opponent has decreased your Jelldon's Power Level by more than 300 points via a single card activation, allows your Jelldon to have you sacrifice one Ability Card chance in order to revert your opponent's Power Level down to its Base Level for the round (Power Stands included). In addition, increases your Jelldon's Power Level by 300 points. This Ability Card cannot be the final card you use during the round.
- Increases your Jelldon's Defense by 0.2 points.

Rattleoid

Tier 1

Poison Decay
Effect:
- Allows your Rattleoid to decrease an opponent's Power Level by 300 points.
- Increases your Rattleoid's Evasion by 2 points.

Fang Snare
Effect:
- Increases your Rattleoid's Power Level by 300 points.
- Increases your Rattleoid's Defense by 0.1 points.

Toxin Thrasher
- Allows your Rattleoid to negate an opponent's most recently activated Ability Card.
- Increases your Rattleoid's Defense by 0.1 points.

Predator Fang
Effect:
- Allows your Rattleoid to transfer 150 points from an opponent's Power Level to your Rattleoid's total.
- Increases your Rattleoid's Evasion by 2 points.

Tier 2

Viper Crotlus
Effect:
- Increases your Rattleoid's Power Level by 50 points, while also decreasing an opponent's Power Level by 350 points.
- Increases your Rattleoid's Evasion by 3 points.

Mojave Punisher
Effect:
- Allows your Rattleoid to nullify the opponent's current Gate Card activated. In addition, increases your Rattleoid's Power Level by 150 points for every Battle Gear and/or BakuNano that has been used during this Brawl.
- Increases your Rattleoid's Defense by 0.2 points.

Essence Obscure
Effect:
- Allows your Rattleoid to decrease each of your opponent's Power Levels by 200 points.
- If your Rattleoid is currently brawling in an Environment that benefits its own Attribute, sets a Camouflage on Rattleoid to prevent your opponent from affecting its Power Level in any way with their card effects during the next two turns.
- Increases your Rattleoid's Defense by 0.1 points.

Tier 3

Poison Fang
Effect:
- Allows your Rattleoid to transfer 100 points from an opponent's Power Level to your Rattleoid at the start of each turn as long as this card remains active. In addition, increases your Rattleoid's Power Level by 200 points.
- Increases your Rattleoid's Evasion by 2 points.
- Allows your Rattleoid to decrease an opponent's Defense by 0.1 points. The Defense of the target Bakugan cannot fall below 1.0 point with the use of this effect.

Neuro-Hypnosis
Effect:
- At the cost of 300 points in Power Level, allows your Rattleoid to force an opponent into activating their Agility Assault OR Resistance Safeguard if applicable. If both are applicable at this time, then force an activation out of whichever result would create the larger change in Power Level. Once the forced Agility Assault OR Resistance Safeguard has been activated, increases your Rattleoid's Power Level by 400 points.

Constriction Toxin
Effect:
- Allows your Rattleoid to send back an opponent's Bakugan Trap at the cost of half of its own current Evasion level. In addition, increases your Rattleoid's Power Level by 300 points for each Attack Battle Form that has been used during this Brawl.
- Increases your Rattleoid's Defense by 0.2 points.

Trap & Battle Gear Ability Cards

Scorpion

Satellite Boost
Effect:
- Allows your Scorpion to increase the Power Levels of all Bakugan on your side of the field by 200 points.

Reflection Boost
Effect:
- Increases your Scorpion's Power Level by 400 points.

Max Reflector
Effect:
- This card can only be played as long as your Multiple Card Count Ability Card is active (i.e. the Ability Card that has a (2x) beside the title) for the Bakugan you have in play. Allows your Scorpion to reactivate one of the active Tier 1 Ability Cards previously used for your in-play Bakugan and add an extra 100 points to the Power Level increase of that card's effect.

Boomix

Boomix Lock (Level I Class Battle Gear Ability)
Effect:
- Allows your Bakugan equipped with Boomix to decrease an opponent's Power Level by 400 points.
- Increases the Evasion of your Bakugan equipped with Boomix by 3 points.

Boomix Dimension (Level II Class Battle Gear Ability)
Effect:
- Allows your Bakugan equipped with Boomix to decrease an opponent's Power Level by 400 points. In addition, increases the Power Level of your Bakugan equipped with Boomix by 200 points.
- Increases the Defense of your Bakugan equipped with Boomix by 0.2 points.

Boomix Oblivion (Level III Class Battle Gear Ability)
Effect:
- Allows your Bakugan equipped with Boomix to decrease each of your opponent's Bakugan's Power Levels by 300 points. In addition, increases the Power Level of your Bakugan equipped with Boomix by 200 points.
- Increases the Evasion of your Bakugan equipped with Boomix by 4 points.[/color]
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